Here is a look at the classic transport and business simulation game A-Train running on a vintage Apple Macintosh LC III computer. Originally developed by Artdink in Japan and later localized for North America by Maxis as Take the A-Train III, this influential simulation title combined railway management, city development, stock market strategy, and economic planning into one of the most ambitious transportation simulators of the early 1990s.
Originally released in 1990 for Japanese computer platforms including the NEC PC-9801, Sharp X68000, FM Towns, and PC Engine, A-Train later made its way to DOS, Amiga, and Macintosh systems as interest in simulation games exploded during the rise of Maxis titles such as SimCity and SimEarth. The Macintosh version demonstrated how capable classic 68k Macintosh systems could be for simulation gaming during the early 1990s.
This video explores the Macintosh release running on a Macintosh LC III while also showcasing the original boxed software package, floppy disks, manuals, addendums, and the A-Train Construction Set expansion. Featured throughout are the installation process, game setup options, sound and graphics configuration, and gameplay demonstrations running directly on vintage Apple hardware.
A-Train remains a fascinating and often overlooked part of the early simulation gaming era, especially for viewers interested in classic Macintosh games, Maxis simulation titles, Japanese computer game history, and retro strategy games.